DECO2606

3D REALTIME MULTIMEDIA

Paul Sztajer
  • Male
  • Sydney, NSW
  • Australia
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Paul Sztajer

Final Submission

So here's my final submission: the video can be found at http://www.motionbox.com/video/player/ee9fdfb51e1be664/ - if you get an account, you can download the full quality version (otherwise you can still view high and low def versions).

Here's the process journal: process jouContinue

Posted on November 11, 2008 at 10:50pm — 1 Comment

Paul Sztajer

Storyboarding

So, I finally decided to come and chuck up a blog post to document the way this project was going (which I should probably have been doing from the begining). It's kinda late at night, so I'm just gonna put down my current thoughts and then come back and fill in some gaps etc.

So currently, I'm looking to storyboard the project, which is a promotional video for a computer game being developed by myself and some other students called Lightspeed. One of the big challenges of such an animation (pa… Continue

Posted on September 18, 2008 at 3:27am — 2 Comments

Current Art

Here's the art I've currently got for this:

1. A 'cylinder ship' - a military vessel, this ship consists of several cylinders which weapons are mounted on to allow for targeting in 3 axes of motion.

2. A 'spiral ship' - a colonisation vessel, designed to actually smash and drill into a planet's surface. The ship itself becomes the basis of the colony, allowing for it to survive for extended periods of time without support.

3. A star. This is the third (or so) attempt at making a star that actually looks decent, yet having a more artistic feel than a photograph. It's getting there.

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